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Zerg vs Terranby Creep Accountant

Three Hatch Muta Feint

Show just enough Spire energy to drag Terran’s eyes upward while you actually solve the ground.

DifficultyHard
Checkpoint7:20 reveal window
Plantech feint into ground hold
Patch feelvolatile but fun
Game plan

Sell the Spire story, buy time, then cash the confusion into better ground engagements.

#muta#ling-bane#fakeout
Timeline

Do these things in this order

  1. 160:13

    Hatch first.

    You need larva before plans.

  2. 180:37

    Gas.

    Speed matters.

  3. 170:45

    Pool.

    Normal enough to not die.